Using TTable and TDataSet - (Part 01)

 

 

In this chapter, you learn some of the basics about accessing database tables using the TTable object. In particular, the chapter covers the fundamental information you need to access tables without using SQL. An examination of using SQL to access tables begins in the next chapter.

In the examples given here, you will be explicitly working with local Paradox tables, but nearly everything explained in this chapter applies equally to dBASE files or to files located on a SQL server such as InterBase or Oracle. I decided to run these examples against Paradox tables because I wanted to keep this chapter as simple as possible. Large portions of this book work exclusively with SQL databases, but this chapter sticks to the world of local tables.

Looking a little more deeply at the content of this chapter, you can expect to find information on the following:

  • The TTable object, which provides the fastest and simplest access to tables.

 

  • The TQuery object, which is the gateway to the flexible and powerful world of SQL.

 

  • The TDataSet object, an ancestor of TTable and TQuery, which provides the core functionality for accessing tables and the records that lie within them.

 

  • The TField object, which gives you access to the fields in a table or dataset. This object has powerful descendants such as TStringField and TIntegerField, all of which can be created automatically by a visual tool called the Fields Editor.

 

  • The TDataSource object, which serves as an intermediary between data-aware controls and the TTable and TQuery objects.

 

  • The TDBGrid object, which provides a simple and easy way to display the contents of tables to the user. The TDBGrid object supports editing, deletion, and insertion. It also has support for drop-down lists in lookup fields, and the capability to assign colors to a column, row, or individual field. I visit this control more in Chapter 11, "Working with Field Objects."

 

  • The TDBEdit component, which enables you to display a single field from a single record and to edit or insert the data for that field.

 

  • Filtering on nonkeyed fields.

 

  • The TDatabase component, which can be handy when you need to optimize the way you connect to a server.

 

  • Connecting to a database without using any visual tools. BCB supports something called two-way tools, which enable you to do things either visually or in code. Most of this chapter takes the visual route, but you can work entirely in code if you want or if you have some special need that requires that approach. This chapter ends with a lengthy explanation of how to take this rather unusual approach to BCB database programming.

 

  • The order in which database events occur. This is an important subject, which has to be mastered by serious database programmers.

Here is a second way to categorize some of the objects discussed in this chapter:

  • Nonvisual: TTable, TQuery, TDataSet, TField, and TDatabase

 

  • Visual: TDBGrid and TDBEdit

 

  • Link (also nonvisual):TDataSource

This latter view of the major database components breaks them down into two major categories. The nonvisual components enable you to open, close, edit, and otherwise manipulate tables, records, and fields. The visual components display the tables to the user so he or she can view or edit them. The powerful TDataSource object forms a link between the visual and nonvisual database controls. You might want to think of the nonvisual controls as being the intelligent heart of the BCB database tools, while the visual controls are the less intelligent outward show. The nonvisual controls manipulate the data; the visual controls display it.

The overriding purpose of this chapter is to give you a good overview of the basic facts about using a BCB database class called TDataSet. TDataSet is the driving force behind both the TTable and TQuery objects. It is the root class from which they are both descended. A third component, called TStoredProc, is also descended from TDataSet. It will be discussed in more depth in Chapters 15, "Working with the Local InterBase Server," and 16, "Advanced InterBase Concepts," both of which deal with InterBase.

Specific information about other database issues will be presented in subsequent chapters. For instance, the TQuery object will be treated in depth in the next chapter, and more detailed explanations of TDBGrid, TField, TStringField, and TIntegerField are found in Chapter 11.

Understanding the TDataSet Class

In the last chapter you were introduced to the Database Explorer, the SQL Monitor, and TDataModule. It is now time to start digging into some of the technical details of the TTable object. Learning something about these details will go a long way toward helping you understand the structure of the database tools supplied by BCB.

TTable and TQuery inherit most of their functionality from TDataSet. As a result, the TDataSet class is one of the most important database objects. To get started working with it, you need to concentrate on the hierarchy shown in Figure 9.1.

TDataSet contains the abstractions needed to directly manipulate a table. TDBDataSet knows how to handle passwords and other tasks directly associated with linking to a specific table. TTable knows how to handle indices and the specific chores associated with linking two tables in a one-to-many relationship.

As you will see in the next chapter, TQuery has a deeply rooted and complete knowledge of how to process SQL statements. The TStoredProc object is on the same level of the hierarchy as TTable and TQuery. It is used to process the stored procedures in a SQL database.

FIGURE 9.1. The core hierarchy for TTable and TQuery.

The methods of the TDataSet object enable you to open and navigate a table. Of course, you will never directly instantiate an object of type TDataSet. Instead, you will usually be working with TTable, TQuery, or some other descendant of TDataSet. The exact way this system works, and the precise significance of TDataSet, will become clear as you read through this chapter.

On the most fundamental level, a dataset is nothing more than a set of records, each containing x number of fields and a pointer to the current record.

On many occasions, a dataset has a direct, one-to-one correspondence with a physical table that exists on disk. However, at other times, you may perform a query or other action that returns a dataset that contains either a subset of one table or a join between multiple tables. The text that follows, however, sometimes uses the terms dataset and table interchangeably if it helps to simplify the explanation of a particular concept.

You will normally instantiate an object of type TTable or TQuery in order to access the functionality of TDataSet. Because of this relationship, the code in the next few sections will always assume the existence of an instance of class TTable. Remember, however, that the functions under discussion are part of TDataSet, unless the text specifically states otherwise. In other words, much of what I say here applies to both TQuery and TTable, since both of these objects descend from TDataSet.

It's now time for you to begin a direct exploration of TDataSet. As you become familiar with its capabilities, you will begin to understand exactly how BCB accesses the raw data saved to disk as a database. The key point to remember is that nearly every time a BCB programmer opens a table, he or she will be using a class such as TTable or TQuery, both of which are merely thin wrappers around TDataSet.

Opening and Closing Datasets

The simplest thing you can do with a TDataSet is open or close it. This is therefore an appropriate starting point for an exploration of datasets. In the sections that follow, you will drill down deeper and learn more about the thorough access to databases provided by BCB.

If you are writing code rather than working through the Object Inspector, there are two different ways to open or close a dataset. You can write the following line of code:

Table1->Open();

 

Or, if you prefer, you can set the Active property equal to True:

Table1->Active = True;

 

There is no difference between the effect produced by these two statements. The RTL call to Open, however, ends up setting Active to True, so it may be ever so slightly more efficient to use the Active property directly.

Just as there are two ways to open a table, there are also two ways to close a table. The simplest way is to call Close:

Table1->Close();

 

Or, if you want, you can write the following:

Table1->Active = False;

 

Once again, there is no substantial difference between these two calls. You should note, however, that Close and Open are functions, while Active is a property.

In this section, you have learned about two methods:

void __fastcall Open(void);

 

void __fastcall Close(void);

 

You also learned about one property:

__property System::Boolean Active;

 

It is definitely worthwhile opening up DB.HPP, finding the class declaration for TDataSet, and examining the methods shown here as well as some of the other ones included in this large object. Remember, most of the rest of this chapter is dedicated to an examination of TDataSet.

Navigational Routines

After opening a dataset, the next step is to learn how to move about inside it. The following rich set of methods and properties from TDataSet provides all the tools you need to access any particular record inside a dataset:

void __fastcall First(void);

 

void __fastcall Last(void);

 

void __fastcall Next(void);

 

void __fastcall Prior(void);

 

property System::Boolean Bof;

 

property System::Boolean Eof;

 

System::Integer_fastcall MoveBy(System::Integer Distance);

 

Experienced programmers will find these functions very easy to use. Here is a quick overview of their functionality:

  • Calling Table1->First() moves you to the first record in a table.

 

  • Table1->Last() moves you to the last record.

 

  • Table1->Next() moves you one record forward, unless you are at the end of a table.

 

  • Table1->Prior() moves you one record back, unless you are at the beginning of the table.

 

  • You can check the Bof or Eof properties in order to see if you are at the beginning or the end of a table.

 

  • The MoveBy() function moves you x number of records forward or backward in a table. There is no functional difference between calling Table->Next and calling Table->MoveBy(1). Furthermore, calling Table->Prior has the same effect as calling Table->MoveBy(-1). In fact, Next and Prior are one-line functions that call MoveBy, exactly as shown here.

Most of these properties and methods are demonstrated in the sample program found on the CD-ROM accompanying this book as Navy.dpr. You can open this example directly, or construct it piece by piece by following the description that follows.

To get started using these navigational routines, you should perform the following steps:

1. Place a TTable, TDataSource, and TDBGrid on a form.

2. Hook the grid to the data source and the data source to the table.

3.
Set the
DatabaseName property of the table to the DBDEMOS alias, or type in the path to the demos subdirectory (..\BCB 2.0\demos\data).

4. Set the
TableName property to the CUSTOMER table.

If you are having trouble completing these steps, refer to Navy.dpr.

If you run a program that contains a TDBGrid control, you will find that you can iterate through the records in a dataset by manipulating the scrollbars on the edges of the grid. You can gain the same functionality by using the TDBNavigator component. However, there are times when you want to move through a table programmatically, without the use of the built-in visual tools. The next few paragraphs explain how this process works.

Place two buttons on a form and label them Next and Prior, as shown in Figure 9.2.

FIGURE 9.2. The Prior and Next buttons in Navy.dpr enable you to maneuver through a database.


Double-click once on the Next button to create an
OnClick method, and fill it in like this:

void __fastcall TForm1::bbNextClick(TObject *Sender)

 

{

 

  BioLife->Next();

 

}

 

Perform the same action with the Prior button, so that the function associated with it looks like this:

void __fastcall TForm1::bbPriorClick(TObject *Sender)

 

{

 

  BioLife->Prior();

 

}

 

Now run the program and click the two buttons. You will find that they easily let you iterate through the records in a dataset.

Now drop down two more buttons and label them First and Last, as shown in Figure 9.3.

FIGURE 9.3. The Navy program with all four buttons inserted.


Do the same thing for the calls to
Table->First and Table->Last as you did with Next and Prior:

void __fastcall TForm1::bbFirstClick(TObject *Sender)

 

{

 

  BioLife->First();

 

}

 

void __fastcall TForm1::bbLastClick(TObject *Sender)

 

{

 

  BioLife->Last();

 

}

 

Nothing could be more straightforward than these navigational functions. First takes you to the beginning of a dataset, Last takes you to the end, and the Next and Prior functions move you one record forward or backward.

Checking for the End or Beginning of a Dataset

TDataSet's Bof is a read-only Boolean property used to check whether or not you are at the beginning of a dataset. The Bof property returns True on three occasions:

  • After you first open a file

 

  • After you call TDataSet->First()

 

  • After a call toPrior fails

The first two items listed should be obvious. Specifically, when you open a dataset, BCB places you on the first record, and when you call First, BCB again moves you to the beginning of the dataset. The third item, however, requires a little more explanation: After you have called Prior enough times to get to the beginning of a file, and have then tried one more time and found that the call failed, Bof will return True.

The following code shows a common method for using Prior to get to the beginning of a file:

void __fastcall TForm1::bLastToFirstClick(TObject *Sender)

 

{

 

  ListBox1->Items->Clear();

 

  tblAnimals->Last();

 

  while (!tblAnimals->Bof)

 

  {

 

    ListBox1->Items->Add(tblAnimals->Fields[0]->AsString);

 

    tblAnimals->Prior();

 

  }

 

}

 

The code shown here is from the BofAndEof program found on the CD-ROM that comes with this book. In this case the ListBox Add method is called on the current record and then on every other record between the end and beginning rows of the dataset. The loop continues until a call to Table->Prior fails to move you back any further in the table. At that point Bof returns True and the program breaks out of the loop.

If your dataset is connected to a data source, you can optimize a loop like the one shown previously by setting DataSource1.Enabled to False before beginning the loop, and then resetting it to True after the loop is finished. These two lines of code enable you to iterate through the table without having to update the visual tools at the same time.

Everything said previously about Bof also applies to Eof. In other words, the code that follows provides a simple means of iterating over all the records in a dataset:

void __fastcall TForm1::bFirstToLastClick(TObject *Sender)

 

{

 

  ListBox1->Clear();

 

  tblAnimals->First();

 

  while (!tblAnimals->Eof)

 

  {

 

    ListBox1->Items->Add(tblAnimals->Fields[0]->AsString);

 

    tblAnimals->Next();

 

  }

 

}

 

The classic error in cases like this is to enter into a while or repeat loop but to forget to call Table->Next:

do

 

{

 

  ListBox1->Items->Add(tblAnimals->Fields[0]->AsString);

 

} while (!tblAnimals->Eof);

 

If you accidentally wrote code like this, your machine would appear to lock up. You could break out of the loop only by pressing Ctrl+Alt+ Del and asking Windows to kill the current process. Also, this code could cause problems if you opened an empty table. Because the code uses a do loop, the ListBox Add method would still be called once, even though there was nothing to process. As a result, it's better to use while loops rather than do loops in situations like this.

Eof returns True in the following three cases:

  • If you open an empty dataset

 

  • If you call Table->Last

 

  • If a call toTable->Next fails

 

 


NOTE: Iterating through tables as described in the last few paragraphs is a common process on local databases, but it is not as popular a technique to use with SQL servers. In particular, most client/server databases expect you to process individual records, or sets of records, but not to treat a table as a series of contiguous rows. This is rather a fine point to put on the discussion at this stage of the game, but it is something to keep in mind if you intend to move directly into processing large amounts of data on a server. If you must perform this kind of operation on a real server, it is probably best to do so from inside a stored procedure.


The last navigational routine that I want to cover is called MoveBy. MoveBy enables you to move x number of records forward or backward in a dataset. If you want to move two records forward, you would write the following:

tblAnimals->MoveBy(2);

 

And if you wanted to move two records backward, you would write this:

tblAnimals->MoveBy(-2);

 

When using this function, you should always remember that when you are working on a network, datasets are fluid entities, and the record that was five records back a moment ago may now be back four records, or six records, or who knows how many records. In other words, when you are on a network, someone on another machine may delete or add records to your database at any time. If that happens, MoveBy might not work exactly as you expect. One solution to this "fluidity" problem is to use the Bookmark functions mentioned later in this chapter.

 

 


NOTE: Prior and Next are simple one-line functions that call MoveBy. If you have the source, look up TDataSet.Next in DB.PAS. The TDataSet object is a beautifully written wrapper around the core functionality in the BDE.


After reading the last two sections, you should have a good feeling for how to move around in a dataset. The navigational commands you have been learning about are very easy to use. Take the few moments necessary to be sure you understand them, because they are likely to be part of your day-to-day BCB programming experience.

Fields

On most occasions when you want to programmatically access the individual fields of a record, you can use one of the following properties or methods, all of which belong to TDataSet:

__property TField *Fields[System::Integer Index];

 

__property System::Integer FieldCount;

 

__property System::Variant Value;

 

TField *__fastcall FieldByName(const System::AnsiString FieldName);

 

The Fields property is one of the most important single syntactical elements of the VCL. It consists of an array of TField objects, each of which is automatically assigned to a separate field in a table. For instance, if a table called Address had five fields called Name, Address, City, State and Zip, BCB would automatically create five field objects when you accessed the Address table. You don't have to do anything to create these field objects; they are given to you automatically.

The Fields array for the hypothetical Address table mentioned in the last paragraph would have five members. Fields[0] would access the Name field, Fields[1] would access the Address field, and so on.

The TField object is declared in DB.HPP. This is an extremely powerful, and fairly complex object, which is worth your while to study in depth. For instance, here are some of the methods of the TField object:

 

Assign

Assigns one field to another.

Clear

Sets the field to NULL.

FocusControl

Sets the focus of the form to the first control that hosts the field.

GetData

Gets raw data from a field in a buffer. Contrast with AString, AsInteger.

SetData

Sets the field to raw data held in a pointer. Contrast with AsString or AsInteger.

IsValidChar

Tests to see if a character is within the range of valid values for a particular field.



Here are some of the properties associated with a
TField object:

 

AsBoolean

Conversion property, can be used to read or set the value of a field as a Boolean value.

AsDateTime

Conversion property, can be used to read or set the value of a field as a date.

AsFloat

Conversion property, can be used to read or set the value of a field as Float.

AsString

Conversion property, can be used to read or set the value of a field as a string.

AsInteger

Conversion property, can be used to read or set the value of a field as an Integer.

Calculated

Read only Boolean property, tells whether a field is calculated.

DataSet

Assign a dataset to a field, or read what dataset is associated with a field.

EditMask

Define a mask limiting the valid characters used by a field.

Value

The standard means for accessing the value of a field.

FieldName

The name of the underlying field in the database.

Visible

Boolean property toggles whether or not a field is visible.



Most of the properties and methods listed previously are discussed in the next few pages of this book. For now you can just review the functionality previously outlined in a general way, so that you can get some sense of what the
TField class is about. Remember, the previous list is far from exhaustive. It is meant merely to introduce some of the key features of the object.

 

The TField object also has a number of useful descendant classes with names such as TStringField and TIntegerField. These child objects are discussed in Chapter 17, "Printing: QuickReport and Related Technologies."

The FieldCount property returns an integer that specifies the number of fields in the current record structure. If you wanted a programmatic way to read the names of these fields, you could use the Fields property:

{

 

  AnsiString S(Table->Fields[0]->FieldName);

 

}

 

If a record had a first field called CustNo, the preceding code would put the string "CustNo" in the variable S. If you wanted to access the name of the second field in the example, you could write this:

S = Table->Fields[1]->FieldName;

 

In short, the index passed to Fields is zero-based, and it specifies the number of the field you want to access, where the first field is number zero, the second is referenced by the number one, and so on.

If you want to find out the current contents of a particular field from a particular record, you can use the Fields or FieldByName property, or you could access the entire table as an array of fields. To find the value of the first field of a record, index into the first element of the Fields array:

S = Table->Fields[0]->AsString;

 

Assuming that the first field in a record contains a customer number, the code shown would return a string such as `1021', `1031', or `2058'. If you wanted to access this variable as an integer value, you could use AsInteger in place of AsString. Similar properties of Fields include AsBoolean, AsFloat, and AsDate.

If you want, you can use the FieldByName function instead of the Fields property:

S = Table->FieldByName("CustNo")->AsString;

 

As used in the examples shown here, both FieldByName and Fields return the same data. The two different syntaxes are used solely to provide programmers with a flexible and convenient set of tools for programmatically accessing the contents of a dataset. When in doubt, use FieldByName because it won't be affected if you change the order of the fields in your table.

 

 


NOTE: I'll add a note here for Delphi programmers who may be a bit confused by the tack I am taking on this subject. In Delphi , you can also treat TTable as a variant array, which will let you access the fields of a table with the following syntax:

 

S := Table1[`CustNo'];

This is obviously a considerable improvement over the FieldByName method. However, this syntax is not supported in BCB.


It might be helpful to take a few moments to discuss a set of routines from the FieldObject program found on the disk that accompanies this book. These routines illustrate the most common ways to access the value of a field.

The vValueClick routine shows the default means for setting or getting the value of a field:

void __fastcall TForm1::bValueClick(TObject *Sender)

 

{

 

  ShowMessage(tblOrders->FieldByName("TaxRate")->Value);

 

}

 

This is the standard way to get at a field. You use the AsString or AsInteger properties for conversion, but when you just want to get at the type of a field, you can use the Value property. However, the issue of conversion can sometimes raise its head at strange moments, so it is helpful to note that properties such as AsInteger and AsString exist.

In the TField object, the Value property is declared as being of type Variant, which means it will handle most type conversions for you automatically. This is illustrated in the previous example, where the TaxRate field, which is of type Float, is converted for you automatically to a string. Note, however, that descendants of TField, such as TStringField, may explicitly declare the Value field as an AnsiString:

__property System::AnsiString Value;

 

 

 


NOTE: Remember that Object Pascal treats properties and methods with the same name differently than C++. In particular, there is no function or method overloading in Object Pascal.


Here are some other illustrations of how to use the TField object:

void __fastcall TForm1::bAsStringClick(TObject *Sender)

 

{

 

  ShowMessage(tblOrders->FieldByName("TaxRate")->AsString);

 

}

 

void __fastcall TForm1::bAsIntegerClick(TObject *Sender)

 

{

 

  int i = tblOrders->FieldByName("TaxRate")->AsInteger;

 

  ShowMessage(static_cast<AnsiString>(i));

 

}

 

void __fastcall TForm1::bAsFloatClick(TObject *Sender)

 

{

 

  float f = tblOrders->FieldByName("TaxRate")->AsFloat;

 

  ShowMessage(static_cast<AnsiString>(f));

 

}

Three of the four routines shown here from the FieldObject program produce the same output. The odd man out in this group is the bAsIntegerClick method, which displays the value as an Integer, rather than as a floating-point number. For instance, if the value of the TaxRate field in the current record was 4.5, three of the methods shown here would display the string "4.5". The bAsIntegerClick method, however, would display the string as simply "4". The difference here is simply due to the fact that the AsInteger property automatically converts a floating point number to an int.

More Information on the Fields Property

The Fielder program that ships on this book's CD-ROM demonstrates some simple ways to use the Fields property of TDataSet. If you want to construct the program dynamically, place a TTable, two buttons, and two list boxes on a form, as shown in Figure 9.4. Hook up the TTable object to the CUSTOMER table that ships with BCB.

FIGURE 9.4. The Fielder program shows how to use the Fields property.

Double-click the Fields button and create a method that looks like this:

void __fastcall TForm1::bbFieldsClick(TObject *Sender)

 

{

 

  int i;

 

  ListBox1->Clear();

 

  for (i = 0; i < tblCustomer->FieldCount; i++)

 

    ListBox1->Items->Add(tblCustomer->Fields[i]->FieldName);

 

}

 

This method starts by clearing the current contents of the first list box, and then it iterates through each of the fields, adding their names one by one to the list box. Notice that the for loop shown here counts from 0 to one less than FieldCount. If you don't remember to stop one short of the value in FieldCount, you will get a "List Index Out of Bounds" error, because you will be attempting to read the name of a field that does not exist.

If you enter the code correctly, you will fill the list box with the names of all the fields in the current record structure. BCB provides other means to get at the same information, but this is a simple, programmatic way for you to access these names at runtime.

In the Fielder example, you can associate the following code with the second button you placed on the program's form:

void __fastcall TForm1::bbCurRecordClick(TObject *Sender)

 

{

 

  int i;

 

  ListBox2->Clear();

 

  for (i = 0; i < tblCustomer->FieldCount; i++)

 

    ListBox2->Items->Add(tblCustomer->Fields[i]->AsString);

 

}

 

This code adds the contents of each of the fields to the second list box. Notice that once again, it is necessary to iterate from zero to one less than FieldCount. The key point here is that the indices to Fields is zero-based.

 

 


NOTE: Much of the functionality of TField can be achieved with visual tools. In particular, you can manipulate fields with the Fields Editor, which you can access by clicking once with the right mouse button on the top of a TTable or TQuery object. This subject is explored in more depth in Chapter 9. However, good programmers know how to use both the methods of TDataSet and the Fields Editor. Furthermore, the Fields Editor can be used to best advantage if you understand how to enhance its functionality with some of the code you are learning about in this chapter.


In this section and the one previous to it you learned how to access the fields of a record. In the next section you will see how to use this knowledge when you want to append, insert, or edit records in a dataset.

Changing Data

The following methods enable you to change the data associated with a table:

void __fastcall Post(void);

 

void __fastcall Insert(void);

 

void __fastcall Edit(void);

 

void __fastcall Append(void);

 

void __fastcall Delete(void);

 

void __fastcall Cancel(void);

 

All these routines are part of TDataSet, and they are inherited and used frequently by TTable and TQuery.

The preceding list is hardly exhaustive. For instance, here are a few more related methods of TDataSet:

    void __fastcall AppendRecord(const TVarRec *Values, const System::Integer                                  Values_Size);

 

void __fastcall ClearFields(void);

 

    void __fastcall InsertRecord(const TVarRec *Values, const System::Integer                                 Values_Size);

 

void __fastcall FetchAll(void);

 

void __fastcall UpdateRecord(void);

 

void __fastcall ApplyUpdates(void);

 

void __fastcall CommitUpdates(void);

 

void __fastcall CancelUpdates(void);

 

The point here is not that you need to learn all these methods right away. Rather, I would concentrate on the first list, the one that include Post, Insert, and so on. This first list is meant to be a fairly careful selection of the most commonly used methods. Many programmers will never need to use any other methods than those in the first list. But it is helpful to know that the TDataSet object has considerable depth, and if you need customized functionality, you can generally find it in the TDataSet object itself.

 

 


NOTE: There are, of course, times when some programmers might need to do something to a database that is not covered in the VCL. In those cases, your next resort after TDataSet might well be the BDE itself. In particular, you should use the Borland Database Engine, found in BDE.HPP, or in a separate package available from Borland.


Whenever you want to change the data associated with a record, you must first put the dataset you are using into edit mode. As you will see, most of the visual controls do this automatically. However, if you want to change a table programmatically, you need to use the functions listed previously.

Here is a typical sequence you might use to change a field of a given record:

Table1->Edit();

 

Table1->FieldByName("ShipToContact")->Value = "Lyle Mayes";

 

Table1->Post();

 

The first line shown places the database in edit mode. The next line assigns the string "Lyle Mayes" to the field labeled "ShipToContact". Finally, the data is written to disk when you call Post. See the SimpleEdit program on the CD-ROM accompanying this book for an example of this code in action. When looking at that programming, you might note that I have double-clicked the grid control in order to edit its properties. Working with the grid control will be explained in more depth later in this chapter.

The very act of moving on to the next record automatically posts your data to disk. For instance, the following code has the same effect as the code shown previously, plus it moves you on to the next record:

Table1->Edit();

 

Table1->FieldByName("ShipToContact")->Value = "Lyle Mayes";

 

Table->Next();

 

Calls to First, Next, Prior, and Last all perform Posts, as long as you are in edit mode. If you are working with server data and transactions, the rules explained here do not apply. However, transactions are a separate matter with their own special rules, as explained in Chapter 15, "Working with the Local InterBase Server." (Both local tables and SQL servers support transactions, but I cover this subject in the chapter on the InterBase server because it is usually considered an intermediate or advanced database topic.)

Even if you are not working with transactions, you can still undo your work at any time, as long as you have not yet either directly or indirectly called Post. For instance, if you have put a table into edit mode, and have changed the data in one or more fields, you can always change the record back to its original state by calling Cancel. For instance, you can edit every field of a record, and then call the following line to return to the state you were in before you began editing:

Table->Cancel();

 

Here is an excerpt from the SimpleEdit program that shows three button response methods that enable you to enter data and then cancel or post your changes. This code is still not robust enough for a shipping programming, but it gives you a good idea of how to proceed if you don't want to include much error checking.

void __fastcall TForm1::bEditClick(TObject *Sender)

 

{

 

  AnsiString S;

 

 

 

  if (InputQuery("Enter Contact Dialog", "Enter Name", S))

 

  {

 

    DMod->tblOrders->Edit();

 

    DMod->tblOrders->FieldByName("ShipToContact")->Value = S;

 

  }

 

}

 

void __fastcall TForm1::bCancelClick(TObject *Sender)

 

{

 

  DMod->tblOrders->Cancel();

 

}

 

void __fastcall TForm1::bPostClick(TObject *Sender)

 

{

 

  DMod->tblOrders->Post();

 

}

 

I say this code is not really robust. For instance, I do not check to see if the dataset is in edit or insert mode before calling Post. This kind of error checking is covered later in this chapter, and several times in the next few chapters. Despite its lack of error checking, the simple methods shown here should give you a good idea of how to proceed in your own programs.

 

 


NOTE: The InputQuery method shown in the bEditClick method is used to retrieve a string from the user. The first parameter is the title of the dialog used to retrieve the string, the second the prompt asking for a string, and the third the string to be retrieved. InputQuery is a Boolean VCL function. It is usually best to zero out the string passed in the third parameter before showing it to the user.


There are also cancel, edit, and insert buttons on the TDBNavigator control. You can use this control to work with a dataset without having to write any code.

There are two methods, called Append and Insert, which you can use whenever you want to add another record to a dataset. It obviously makes more sense to use Append on datasets that are not indexed, but BCB won't throw an exception if you use it on an indexed dataset. In fact, it is always safe to use either Append or Insert whenever you are working with a valid dataset.

On your disk you will find a simple program called Inserts, which shows how to use the Insert and Delete commands. To create the program by hand, first use a TTable, TDataSource, and TDBGrid to open up the COUNTRY table from the demos subdirectory. Then place two buttons on the program's form and call them Insert and Delete. When you are done, you should have a program like the one shown in Figure 9.5.

FIGURE 9.5.The Inserts program knows how to insert and delete a record from the COUNTRY table.

 

 


NOTE: To spice up the Inserts program, you can drop a panel on the top of the form and then add the buttons to the panel. Set the panel's Align property to alTop, and set the TDBGrid's Align property to alClient. If you run the program, you can then maximize and resize the form without damaging the relationship between the various visual components.


The next step is to associate code with the Insert button:

void __fastcall TForm1::FInsertClick(TObject *Sender)

 

{

 

  FCountry->Insert();

 

  FCountry->FieldByName("Name")->Value = "Erehwon";

 

  FCountry->FieldByName("Capital")->Value = "Nowhere";

 

  FCountry->FieldByName("Continent")->Value = "Imagination";

 

  FCountry->FieldByName("Area")->Value = 0;

 

  FCountry->FieldByName("Population")->Value = 0;

 

  FCountry->Post();

 

}

 

The function shown here first puts the table into insert mode, which means that a new record filled with blank fields is automatically inserted into the current position of the dataset.

After inserting the record, the next job is to assign strings to one or more of its fields. There are, of course, several different ways to enter this data. Using the current program, you could simply type the information into the current record in the grid. Or, if you wanted, you could place standard edit controls on the form and then set each field equal to the value the user has typed into the edit control:

Table1->FieldByName(`Name')->Value = Edit1.Text;

 

If you place a table in edit mode, or if its TDataSource object has AutoEdit set to True, you can use data-aware controls to insert information directly into a record.

The intent of this chapter, however, is to show you how to enter data programmatically. Therefore you are presented with an example in which information is hardwired into the code segment of the program:

FCountry->FieldByName("Name")->Value = "Erehwon";

 

 


NOTE: One of the interesting (or perhaps "frustrating" would be a more appropriate word) byproducts of this technique is that pressing the Insert button twice in a row automatically triggers a "Key Violation" exception. To remedy this situation, you must either delete the current record or manually change the Name and Capital fields of the newly created record.

You should recall that you can pass either a string or a number into a field when using the
Value property. The Value property is of type Variant, and so you can, to a considerable degree, ignore type issues in this situation. For instance, there is no need to write code that looks like this:

 

void __fastcall TForm1::FInsertClick(TObject *Sender)

 

{

 

  FCountry->Insert();

 

  FCountry->FieldByName("Name")->AsString = "Erehwon";

 

  FCountry->FieldByName("Capital")->AsString = "Nowhere";

 

  FCountry->FieldByName("Continent")->AsString = "Imagination";

 

  FCountry->FieldByName("Area")->AsInteger = 0;

 

  FCountry->FieldByName("Population")->AsInteger = 0;

 

  FCountry->Post();

 

}

Instead of calls to AsString and AsInteger, you can just use Value.


Looking at the code shown previously, you will see that the mere act of inserting a record and of filling out its fields is not enough to change the physical data that resides on disk. If you want the information to be written to disk, you must call Post.

After calling Insert, if you change your mind and decide to abandon the current record, you should call Cancel. As long as you do this before you call Post, everything you have entered is discarded, and the dataset is restored to the condition it was in before you called Insert.

One last related property that you should keep in mind is called CanModify. A table might be set to ReadOnly, in which case CanModify would return False. Otherwise CanModify returns True and you can enter edit or insert mode at will. CanModify is itself a read-only property. If you want to set a dataset to read-only, you should use the ReadOnly property, not CanModify.

In this section, you have learned how to use the Insert, Delete, Edit, Post, Cancel, and Append commands. Most of the actions associated with these commands are fairly intuitive, though it can take a little thought to see how they interact with the Fields property.

Using SetKey or FindKey to Search through a File

If you want to search for a value in a dataset, you can call on five TDataSet methods, called FindKey, FindNearest, SetKey, GotoNearest, and GotoKey. These routines assume that the field you are searching on is indexed. You should note that the BCB includes two methods for searching for values in a table. The SetKey, GotoNearest, and GotoKey methods comprise one technique, and FindKey and FindNearest comprise a second technique. I discuss both techniques in the next few paragraphs.

This book's CD-ROM contains a demonstration program called Search that shows how to use these calls. You should open up this program and run it once to see how it works, or else follow the steps shown here to create the program yourself.

 

 


NOTE: There is actually a third method for searching for values in a table. I demonstrate that technique in the upcoming section from this chapter called "Filtering with the OnFilterRecord Event." The technique in question uses a series of routines called FindFirst, FindLast, FindNext and FindPrior. Unlike the routines used in this section, FindFirst and the like are not tied to the index fields of your table.


To create the Search program, place TTable and TDataSource objects on a data module, and TDBGrid, TButton, TLabel, and TEdit controls on a form. Arrange the visual controls so the result looks like the image shown in Figure 9.6. Be sure to set the caption of the button to Search, and then to wire the database controls so you can view the Customer table in the grid control.

FIGURE 9.6. The Search program enables you to enter a customer number and then search for it by pressing a button.


One set of functionality for the Search program is encapsulated in a single method that is attached to the Search button. This function retrieves the string entered in the edit control, searches the
CustNo column until it finds the value, and finally switches the focus to the record it found.

In this program, I observe more carefully the rules of object-oriented programming. In particular, I create a data module, store the non-visual database tools on it, and then create methods for manipulating the data within the data module itself, rather than inside the object for the main form. This has only theoretical benefits in a simple program like Search. However, in a more complex program, this shows the way to create a single data module--with some built in rules and functionality--that can be reused in multiple programs. It also shows how to create programs that are easy to maintain, and easy to understand.

In particular, the main form contains a method response routine for the Search button that looks like this:

void __fastcall TForm1::bSearchClick(TObject *Sender)

 

{

 

   DMod->Search(Edit1->Text);

 

}

 

In its turn, the data module has a search method that looks like this:

void TDMod::Search(AnsiString S)

 

{

 

  tblCustomer->SetKey();

 

  tblCustomer->Fields[0]->AsString = S;

 

  tblCustomer->GotoKey();

 

}

 

As you can see, the TDMod object protects its data and exposes its functionality to the outside world through a single easy-to-call method. This way, TDMod could totally change the internal technique it has for searching through a table without forcing you to modify the TForm1 object in any way.

The first call in this function sets Table1 into search mode. BCB needs to be told to switch into search mode simply because you use the Fields property in a special way when BCB is in search mode. Specifically, you can index into the Fields property and assign it to the value you want to find.

In the example shown here, the CustNo field is the first column in the database, so you set the Fields index to zero. To actually carry out the search, simply call Table->GotoKey(). GotoKey is a Boolean function, so you could write code that looks like this:

if (!Table->GotoKey)

 

  DatabaseError("Error searching for data!");

 

The DatabaseError routine might raise a database exception of some kind.

If you are not sure of the value you are looking for, call Table->GotoNearest. GotoNearest will take you to the numerical or string value closest to the one you specify.

The FindKey and FindNearest routines perform the same function GotoKey or GotoNearest, but they are much easier to use. Here, for instance, is the technique for using FindKey:

tblCustomer->FindKey(OPENARRAY(TVarRec, (S)));

 

In this case, S is assumed to be a valid AnsiString containing a CustNo for which you want to search.

Here's how FindNearest looks:

tblCustomer->FindNearest(OPENARRAY(TVarRec, (S)));

 

When using FindKey or FindNearest there is no need to first call SetKey or to use the FieldByName property. (Needless to say, internally FindKey and FindNearest end up calling SetKey and FieldByName, before making calls to either GotoKey or GotoNearest.)

FindKey and FindNearest take an array of values in their sole parameter. You would pass multiple parameters to FindKey or FindNearest if you have a table that was indexed on multiple fields. In this case, the Customer table has a primary index on one field, called CustNo. But if it had multiple fields in the primary index, you could specify one or more of the values for these fields in this parameter:

tblCustomer->FindNearest(OPENARRAY(TVarRec, (S1, S2, S3)));

 

This is one of those cases where Object Pascal provides a built in, easy-to-use method for working with a dynamically created array of values, while there is no such native type in C++. C++, of course, is nothing if not flexible, and it is rare that you cannot find a way to make the language conform to your desires. For instance, in this case, one simple way for C++ to accommodate the VCL's request for a dynamically constructed array of values is by using the OPENARRAY macro and its associated template class from Sysdefs.h.

If you are not searching on the primary index of a file, you must use a secondary index and specify the name of the index you are using in the IndexName property for the current table. For instance, the Customer table has a secondary index called ByCompany on the field labeled Company. You would have to set the IndexName property to the name of that index if you wanted to search on that field. You could then use the following code when you searched on the Company field:

void TDMod::CompanySearch(AnsiString S)

 

{

 

  tblCustomer->IndexName = "ByCompany";

 

  tblCustomer->FindNearest(OPENARRAY(TVarRec, (S)));

 

}

 

Remember: This search will fail unless you first assign the correct value to the IndexName property. Furthermore, you should note that IndexName is a property of TTable and would therefore not automatically be included in any direct descendant of TDataSet or TDBDataSet that you might create yourself. In particular, it's not part of TQuery. Indeed, none of the functions discussed in this section are part of TQuery.

The previous code is flawed, or at least could be flawed in some cases, in that any attempt to search on the CustNo field after a call to CompanySearch would fail, because the table would no longer be indexed on the CustNo field. As a result, you might want to save the old index in a temporary variable so it can be restored at the end of the function:

void TDMod::CompanySearch(AnsiString S)

 

{

 

  AnsiString Temp(tblCustomer->IndexName);

 

  tblCustomer->IndexName = "ByCompany";

 

  tblCustomer->FindNearest(OPENARRAY(TVarRec, (S)));

 

  tblCustomer->IndexName = Temp;

 

}

 

A neat trick you can use with the FindNearest method involves performing an incremental search across a table. Start a new project and get things rolling quickly by simply dragging the Country table off the Database Explorer and onto Form1. You will end up with a TTable, TDataSource, and TDBGrid on the form, with the TTable hooked up to the Country table. Put a panel on the top of the form and set its Align property to alTop. Set the Align property of the TDBGrid for the Country table to alClient.

Place a TEdit component on the panel and create an OnChange event with the following code attached to it:

void __fastcall TForm1::Edit1Change(TObject *Sender)

 

{

 

  tblCountry->FindNearest(OPENARRAY(TVarRec, (Edit1->Text)));

 

}

 

Run the program. When you type into the edit control, you will automatically begin incrementally searching through the table. For instance, if you type C, you will go to the record for Canada , if you type Cu, you will go to the record for Cuba .

The incremental search example is available on disk as the IncrementalSearch program. It's perhaps worth pointing out that this program is interesting in part because it shows how you can use the built-in features of BCB to easily implement additional features that were never planned by the developers. For instance, there is no Incremental Search component in BCB. However, if you need to build one, the tools come readily to hand.

Filtering the Records in a Dataset with ApplyRange

The next two sections cover two different ways to filter data. Of these two techniques, the second is preferable on several counts; so if you are in a hurry, you can skip this section. The key difference between the two methods is that the one explained in this section uses keyed fields, while the next technique will work on any type of field. The technique used in the next section is very highly optimized, but the conservatives in the crowd might find the technique outlined in this section appealing because it relies on indexes, which are a tried and true database technology, guaranteed to execute in a highly optimized manner.

The ApplyRange function lets you set a filter that limits the range of the records you view. For instance, in the Customers database, the CustNo field ranges from just over 1,000 to a little under 10,000. If you wanted to see only those records that had a customer number between 2000 and 3000, you would use the ApplyRange method from TTable and two related routines. When using this method, you must work with a field that is indexed. (As explained in the next chapter, you can perform this same type of operation on a nonindexed field by using a TQuery object rather than TTable object. You can also use the technique explained in the next section of this chapter for searching on non-keyed fields.)

Here are the four methods of TTable that make up the suite of routines you will use when setting up filters:

void __fastcall ApplyRange(void);

 

void __fastcall SetRangeEnd(void);

 

void __fastcall SetRangeStart(void);

 

void __fastcall CancelRange(void);

 

To use these functions, perform the following steps:

1. Call SetRangeStart and then use the Fields property to designate the start of the range.

2.
Call
SetRangeEnd and use the Fields property a second time to designate the end of the range you are specifying.

3. The first two actions prepare the filter; now all you need to do is call
ApplyRange, and the new filter you have specified will take effect.

4.
If you want to undo the effects of a call to
ApplyRange or SetRange, you can call the CancelRange function.

The Ranger program, which is located on the CD-ROM that comes with this book, shows you explicitly how to use these functions. To create the program, drop a TTable, TDataSource, and TDBGrid onto a form. Wire them up so that you can view the CUSTOMERS table from the demos subdirectory. You need to set Table->Active to True. Next, drop two labels on the form and set their captions to Start Range and End Range . Place two edit controls next to the labels. Finally, add a single button with the caption ApplyRange. When you are done, you should have a form like the one shown in Figure 9.7.

FIGURE 9.7. The Ranger program shows how to limit the number of records from a table that are visible at any one time.

The SetRangeStart and SetRangeEnd functions enable you to declare the first and last members in the range of records you want to see. To get started using the functions, first double-click the button labeled SetRange, and then create a function that looks like this:

void __fastcall TForm1::bbSetRangeClick(TObject *Sender)

{

  DMod->SetRange(StrToInt(eStart->Text), eEnd->Text.ToInt());

}

 

This code shows two different ways to translate a string value into an integer value. The first technique calls a stand-alone VCL method named StrToInt, the second technique uses a method of the AnsiString class.

Once again, the TForm1::bbSetRangeClick function merely calls a method of TDMod that does all the real work:

void TDMod::SetRange(int AStart, int AnEnd)

 

{

  tblCustomer->SetRangeStart();

  tblCustomer->Fields[0]->AsInteger = AStart;

  tblCustomer->SetRangeEnd();

  tblCustomer->Fields[0]->AsInteger = AnEnd;

  tblCustomer->ApplyRange();

}

 

The TDMod::SetRange function first calls SetRangeStart, which puts the table into range mode and blanks out the records seen in the TDBGrid control. Once in range mode, the program next expects you to specify the beginning range, which in this case you grabbed from the first edit control. Setting the end range for the program involves following a similar pattern. First you call SetRangeEnd, and then you pass it an appropriate value culled from the second Edit control back on the main form.

Note that you can use the Fields property to specify the actual range you want to use:

Table->Fields[0]->AsInteger = AStart;

 

This use of the Fields property is obviously a special case, since the syntax shown here is usually used to set the value of a field, not to define a range. This special case comes into effect only after you have put Table1 into range mode by calling SetRangeStart.

The final step in the function just shown is the call to ApplyRange. This is the routine that actually puts your request into effect. When the call to ApplyRange ends, the table is no longer in range mode, and the Fields property returns to its normal functionality.

If you want to undo the results of a call to ApplyRange, you can call the CancelRange function:

Table->CancelRange();

 

A typical run of the program might involve the user typing in the number 4000 in the first edit control and the number 5000 in the next edit control. After entering the data, clicking the ApplyRange button would put the request into effect.

So far, you have learned how to filter the data from a table so that you view only a particular range of records. The steps involved are threefold:

1. Call SetRangeStart and specify the beginning value in the range of records you want to see.

2.
Call
SetRangeEnd and specify the ending value in the range of records you want to see.

3. Call
ApplyRange in order to view the results of your request.

BCB also provides a shorthand method calling the SetRangeStart, SetRangeEnd, and ApplyRange methods. This technique is featured in both the Ranger and Ranger2 programs. The conceit behind the Ranger2 program is to place a Windows 95 track bar control at the top of the form, and to enable the user to move the thumb on the track bar in order to select a range of values to view:

 

void __fastcall TForm1::TBarChange(TObject *Sender)

{

  int i = TBar->Position * 1000;

  int j = i + 1000;

  DMod->SetRange(i, j);

}

 

TBarChange is called whenever the thumb on the track bar moves. The valid range of values on the track bar are 1 to 10. The code multiplies current position on the track bar times 1,000 to get the start of the range, and adds 1,000 to this value to get the end range. The theory here is that the track bar measures the range in increments of 1,000.

The TBarChange method calls the SetRange method of TDMod:

void TDMod::SetRange(int AStart, int AFinish)

 

{

 

 

Next (Part 02) >>

 

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